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消除拖延的方法
I can't even begin to count how many people (myself very much included) keep saying:
我甚至不能开始计算有多少人(我自己非常在内)不停地说:
"Yeah, I'm going to start this JavaScript course!"
“是的,我要开始这个JavaScript课程!”
"I'm buying and reading this book!"
“我正在购买和阅读这本书!”
"I've started building this app to learn React and GraphQL!"
“我已经开始构建这个应用程序来学习React和GraphQL!”
"I didn't finish that course, this new book is what I need!"
“我没有完成那门课程,这是我需要的新书!”
"The book was too long, but this Udemy course is perfect for me!"
“这本书太长了,但是这对Udemy的课程对我来说是完美的!”
"The app idea wasn't practical, but check this new one out!"
“应用程序的想法不切实际,但是请检查一下这个新想法!”
The course, book, and app idea were all probably fine. Your real issue is commitment. Repeat after me:
课程,书本和应用程序创意都可能很好。 您真正的问题是承诺。 在我之后重复:
I love starting things, but hate finishing them.
我喜欢开始工作,但讨厌完成工作。
Now let's talk about why.
现在让我们谈谈为什么。
My fellow gamers, what gives you more pleasure?
我的同胞玩家,什么能让您获得更多乐趣?
I'd pick #2 any day, especially in an RPG game.
我会选择#2的任何一天,尤其是在RPG游戏。
Starting many games is great for browsing, but you won't have time to emotionally connect with any of them. Nobody values ten games they've only demoed.
开始许多游戏非常适合浏览,但是您将没有时间与任何一个游戏保持情感联系。 没有人看重他们仅演示过的十款游戏。
Immersing yourself in the story, understanding the characters, and learning the gameplay is how memorable gaming experiences are crafted. That's the secret sauce fueling your most cherished childhood gaming memories. That's the experience everyone remembers.
沉浸于故事中,了解角色并学习游戏玩法,是令人难忘的游戏体验的制作方式。 那就是秘密调味料,助您一生珍惜童年的游戏记忆。 这就是每个人都记得的经历。
Unlocking that experience requires you to venture beyond Level One.
释放这种经验需要您冒险超越一级。
Here's another poll, what gives you more pleasure?
这是另一项民意测验,什么使您感到更多乐趣?
This time I think choice #1 wins.
这次,我认为选择#1获胜。
Why do we commit to games, but bail on ideas?
为什么我们致力于游戏,却保有想法?
Video games offer pleasure through progression. The whole point in starting a game is to commit by exploring and finishing it. Going beyond Level One is a no-brainer.
电子游戏通过进步提供乐趣。 开始游戏的全部目的是通过探索和完成游戏来实现。 超越一级是理所当然的。
Ideas, on the other hand, offer pleasure through passion. All the fun lies in Level One. Once it's time to work, most of us fizzle out and pick another idea.
另一方面,思想通过激情提供快乐。 所有的乐趣都在于一级。 一旦该开始工作了,我们大多数人都会izz之以鼻,并选择另一个想法。
We tend to quit after Level One: Hype and Talk.
我们倾向于在第一级: 炒作和谈话之后退出。
I'll be the first to admit–my brain gets a reward sensation when I start something new. And the sensation intensifies with every person I tell it to. Announcing my new plans feels like a win!
我将是第一个被承认的人-当我开始做一些新的事情时,我的大脑就会得到奖励。 告诉我的每个人,这种感觉都会加剧。 宣布我的新计划感觉很成功!
But that's a trap.
但这是一个陷阱。
The hollow victory you "earn" by merely broadcasting your plans can fill you to the point of complacency. Despite being easy, talk can feel so good that you end up believing you've done enough work!
您仅通过广播计划即可“赢得”空洞的胜利,这会让您感到自满。 尽管很轻松,但谈话仍然感觉很好,您最终以为自己已经完成了足够的工作!
Even at a societal level, we're ADDICTED to life's Level Ones. Whether it's an idea, product, entertainment, or even other people, if you don't like it order something new!
即使在社会层面,我们也沉迷于生活的第一层。 无论是创意,产品,娱乐还是其他人,如果您不喜欢它,请订购新产品!
A good video game's based on an idea, but is realized through a process.
一个好的视频游戏是基于一个想法,但是是通过一个过程实现的。
If your idea's ever to realize fruition, create a process! Define what you need to succeed, map it out, and get to work.
如果您的想法要实现,就创建一个过程! 定义成功所需的条件,将其规划出来并开始工作。
Try to create your own missions, composed of several quests, which are just many action items.
尝试创建由多个任务组成的任务,这些任务只是许多动作项目 。
Whether it's a paper checklist, todo app, or calendar, write down your action items and start crossing them off.
无论是纸质清单,待办事项应用程序还是日历,请写下您的操作项并开始删除。
Without constantly having something to attend to, you'll spin your wheels, get bored, and abandon the idea altogether.
在没有持续关注的情况下,您会旋转轮子,感到无聊并完全放弃这个想法。
I recently coded in my spare time. Did you know I talked about it for two years, starting/stopping several times in the process?
我最近在业余时间编码 。 您知道我谈论了两年,在此过程中开始/停止过几次吗?
Talking was easy, cheap, and quick–that's why I kept doing it. When I finally shut up, sat down, and did the work...it felt truly rewarding.
交谈既简单,便宜又快速-这就是为什么我一直坚持下去。 当我终于闭嘴,坐下来做这项工作时……感觉真的很有意义。
The breath of fresh air I took afterwards nearly blew my house down! That Pokedex App's now a solid brick laid into the foundation of my personal empire.
此后,我呼吸到的新鲜空气几乎把我的房子炸毁了! 那个Pokedex App现在已经成为我个人帝国的基础。
And sometimes we simply don't remember why we started something!
有时我们根本不记得我们为什么开始做某事!
During the passion phase, you may devote yourself to a routine until success is achieved.
在激情阶段,您可以专注于例行工作,直到获得成功为止。
But along the way something strange happens... You start forgetting why you set this goal in the first place. You wake up one day asking who married you to this schedule, and how can you get out.
但是,在此过程中,发生了一些奇怪的事情……您开始忘记为什么首先要设定这个目标。 您有一天醒来,询问谁与您结婚,并如何离开。
The why is as important as the what. Remind yourself of both. It's key to making anyone else care.
为什么和什么一样重要。 提醒自己。 这是让其他人关心的关键。
No one will remember ten ideas you had, but they'll remember one idea you excellently executed on.
没有人会记住您曾经提出过的十个想法,但他们会记住您出色执行的一个想法。
If I actually get something done, it usually has the following qualities:
如果我确实完成某项工作,则通常具有以下素质:
Here's that list in Doge form.
这是总督形式的清单。
The end result tends to be no one knowing about your endeavor until they're already applauding you for it. So instead of puffing up your plans for a cheap high, stay grounded and move towards your destination.
最终的结果往往是没人知道您的努力,直到他们为此鼓掌为止。 因此,不要虚张声势计划高价,而要保持扎根,朝目的地迈进。
Play it to the end, remind yourself why along the way, and create an experience we'll all remember.
播放到最后,提醒自己为什么这么做,并创造一种我们都会记住的体验。
Thanks for reading. Until next time ❤️
谢谢阅读。 直到下一次❤️
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消除拖延的方法
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